Why A Twilight Princess Side-Story Sequel Was Scrapped

When The Tale of Zelda: Twilight Princess launched cross-platform for the Wii and also GameCube in 2006, it met the wishes of numerous followers that desired a more mature Zelda video game. Ocarina of Time, as well as Majora'’ s Mask especially, had been relatively dark in style as well as art style, while Wind Waker was initially reviled for its cartoonish graphics as well as dynamic colors. Twilight Princess proved to be a massive success, offering many more duplicates than Wind Waker, and seemingly proved that a reasonable and severe layout was the future of Zelda.

Twilight Princess was actually so successful that much of the designers swiftly started servicing a direct sequel to the Legend of Zelda video game, meant to be a side tale similar to how Majora'’ s Mask connects to Ocarina of Time. Nonetheless, the task was sidelined so a play test could be created wherefore would eventually turn out to be Link'’ s Weapon Training. Shigeru Miyamoto wanted to make a Zelda game that can use the Wii Zapper, an outer designed to house the Wii Remote and also Nunchuck for playing shooters.At site twilight princess rom gamecube from Our Articles He promised the Twilight Princess dev team that if the prototype video game bombed in a focus group examination, Nintendo would switch equipments to the sequel that had actually already begun being designed. The Crossbow Training was a huge success in play examinations however, and Miyamoto'’ s vision came true, with a Twilight Princess sequel never ever seeing the light of day.

The details comes from a video by DidYouKnowGaming on YouTube regarding various Zelda video games that never ever finished development. A follow up for Weapon Training was additionally pitched, intending to present competitive multiplayer and also perhaps a very first individual point of view, however was denied by Nintendo. Various other sequels, such as a follow-up to Wind Waker on the Video Game Kid Advancement and a third 4 Swords video game on the DS, never got off the ground either.

A Straight Golden Princess Sequel Could Have Been Wonderful

The Hyrule of Twilight Princess is big and also vast. It'’ s not quite as honestly large as the Great Sea in Wind Waker, however the setup absolutely could have introduced new region for a Twilight Princess sequel. After all, a whole various other land similar to Majora'’ s Cover up ‘ s Termina can have been created if needed. Golden Princess includes a few of Zelda'’ s ideal dungeons, as well as introduces creative things extremely late in the video game, where their use is restricted. A sequel might have allowed for some of the late game ideas to be much more fleshed out or made use of in new methods.

This is particularly real for the Dual Clawshot, which was provided to the gamer in the game'’ s last dungeon prior to Hyrule Castle and also was so fun that it must have been offered the opportunity to be used in even more instances. Followers had to wait 5 years to obtain their hands on the item once again when the Dual Clawshot reappeared in Skyward Sword. It'’ s unfortunate that the Golden Princess sequel never ever involved fruition, considering the engaging narrative options handling Midna as well as the Twilight World, and it'’ s a lot more frustrating to hear that it never ever occurred because it was usurped by a shooter spin-off.

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