When The Legend of Zelda: Golden Princess launched cross-platform for the Wii and also GameCube in 2006, it satisfied the wishes of numerous fans that wanted an elder Zelda game. Ocarina of Time, and also Majora'’ s Mask particularly, had actually been fairly dark in theme and also art style, while Wind Waker was at first reviled for its cartoonish graphics and lively shades. Golden Princess verified to be a large success, marketing a lot more copies than Wind Waker, as well as seemingly showed that a practical and also severe design was the future of Zelda.
Twilight Princess was in fact so successful that many of the programmers promptly started working on a straight follow up to the Tale of Zelda video game, intended to be a side story similar to exactly how Majora'’ s Mask associates with Ocarina of Time. Nonetheless, the job was sidelined so a play examination could be developed for what would eventually turn out to be Link'’ s Weapon Training. Shigeru Miyamoto wished to make a Zelda video game that could use the Wii Zapper, an outer developed to house the Wii Remote as well as Nunchuck for playing shooters.More Here the legend of zelda twilight princess gamecube iso usa At our site He assured the Golden Princess dev group that if the prototype game bombed in a focus group test, Nintendo would switch equipments to the sequel that had already begun being created. The Weapon Training was a huge success in play examinations though, and also Miyamoto'’ s vision became a reality, with a Twilight Princess sequel never seeing the light of day.
The information originates from a video by DidYouKnowGaming on YouTube concerning different Zelda games that never completed growth. A follow up for Crossbow Training was also pitched, wanting to introduce affordable multiplayer and also potentially an initial person viewpoint, however was rejected by Nintendo. Other sequels, such as a follow-up to Wind Waker on the Video Game Young Boy Advancement as well as a 3rd Four Swords video game on the DS, never ever got off the ground either.
A Direct Golden Princess Sequel Could Have Been Fantastic
The Hyrule of Twilight Princess is huge and also vast. It'’ s not quite as honestly large as the Great Sea in Wind Waker, yet the setting absolutely might have introduced brand-new territory for a Twilight Princess follow up. Nevertheless, a whole various other land akin to Majora'’ s Conceal ‘ s Termina could have been invented if needed. Twilight Princess includes several of Zelda'’ s finest dungeons, as well as introduces creative products extremely late in the game, where their use is limited. A sequel could have enabled some of the late video game suggestions to be extra fleshed out or made use of in new methods.
This is especially true for the Double Clawshot, which was provided to the player in the game'’ s final dungeon before Hyrule Castle and also was so enjoyable that it must have been provided the chance to be made use of in more circumstances. Followers needed to wait 5 years to get their hands on the item once more when the Dual Clawshot re-emerged in Skyward Sword. It'’ s regrettable that the Golden Princess sequel never involved fulfillment, taking into consideration the engaging narrative choices handling Midna and also the Golden World, and also it'’ s a lot more frustrating to hear that it never ever happened since it was usurped by a shooter spin-off.